Scrolling a scroll view damaged the full rectangles of items straddling or leaving its edges, so the damage region escaped the scroll view even though nothing inside it can paint outside. Layout now records the painter's clip rect for each placed node and intersects placement, change and removal damage with it. A placement is only reused when its clip is unchanged, so descendants never keep a stale clip. Overlay content is laid out with an unclipped painter, matching how it is painted. Claude-Session: https://claude.ai/code/session_01G6Smx2qVi2cuPSHhUddNCB Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: be3-merge-queue[bot] <332166134+be3-merge-queue[bot]@users.noreply.github.com>
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